![]() ![]() Of course, since things aren’t always that smooth and 32 is not enough to kill some decks, you have a way to play more of them. Assuming that you attacked every turn, Shockspitters will deal 8 damage each – so the combo is a whooping 32 damage. On Turn 7, you can play Brann + 2x Shockspitter without any discounts. And that’s when you want to start dropping your Shockspitters. In the perfect case scenario (Candleshot on T1 and then a weapon always equipped), you will reach massive numbers by the mid-game. The idea here is to mulligan heavily for weapons (especially Candleshot) and start swinging as soon as possible and for as long as possible. Of course, given that it scales so well, you definitely don’t want to play it on Turn 2 – even more so in those lists. It’s insane how good it is – just a couple of weapon swings turn it into an incredibly powerful 2-drop (that you can discover extra copies of with Selective Breeder). According to the early stats (and my own experience), they’re quite evenly matched for now and only time will tell which build turns out to be better.īut let’s start with the basic premise and key card – Shockspitter. We have two competing versions – one with Arcane package and one without. The best-performing new archetype is definitely Shockspitter Hunter. As fo the Frost, you can go for more “Control” or more “Combo/Burn” approach – but the deck ultimately lives or dies by getting in some chip damage early and then burning your opponent with spells / weapon attacks. Interestingly, the Blood Control build Old Guardian has theorycrafted before expansion seems to be the best performing Blood list so far (but do keep in mind). If you want to play Death Knight, XL (40 card) versions of Blood and Frost seem to be performing best so far. And until then – Death Knight is still playable, just not as good as many would hope. If I had to guess, we’ll see some buffs in the first balance patch (usually releasing ~2 weeks into the expansion). While I appreciate the fact that DK wasn’t broken on release, one would expect a new class to be one of the best in the meta to make things more exciting. But even in the best-case scenario, I don’t expect Death Knight to go over 50% without any sort of buffs.Īnd that’s… not perfect. Of course, this is just early data, and it’s worth noting that Death Knight is more complex than Demon Hunter was (building a good Death Knight deck is more challenging, and the class overall is a bit harder to play than DH was on Day 1 from my experience). While DH launched with an insane ~60% win rate across the board because it was so overturned, Death Knight is currently sitting at a middling 48%. If you were worried about the Demon Hunter launch, it’s actually quite the opposite. Death Knight, the brand-new class, has turned out to be… a bit underwhelming. So let’s first address the elephant in the room. These decks are only example lists – meta is adjusting very quickly and more optimized builds might be out at the time you’re reading it! The order of decks below is not indicative of their strength. Decks are chosen based on my ladder experience, watching the steamers & pros, talking with other high ranked players and early statistics from sites like. Just like every new expansion, remember that the early meta is very chaotic and it might look completely different in a few days. Below, I’ll list some of the lists that caught my attention. I’ve spent most of the first 24h of expansion watching pro player streams and social media, adding their decks to the site (as well as playing some matches with the most promising builds myself), so I have a quite good idea of what’s commonly played, which decks get solid results and which builds have a chance to become a part of the meta. ![]() But are they any good? Did we already see any huge surprises, or maybe the new Tier 1 decks are yet to be discovered?Ĭheck out our March of the Lich King early meta decks for every class! Just after Day 1, we’ve already seen a bunch of new, interesting builds. So it’s only natural that all of that has shuffled the meta (at least the early one). That’s because we’re getting a brand new playable class – Death Knight. While it didn’t come with any rotation, it’s the biggest release in the history of post-launch Hearthstone, with 203 new cards added to the game at the same time. March of the Lich King, the third expansion of the Year of the Hydra (2022), was released yesterday. ![]()
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